play now

A long time ago I decided to do an exercise from a game design textbook. The exercise was to design a simple game around a territory capturing mechanic. I think the exercise was from the first chapter or something, but I got so very distracted after building that game that I haven't been back to the book since. What distracted me was that I decided to make it possible for people to make and share games that used the same type of board/moves. Finally, the resulting game editor/player is ready to share! I think this could maybe be a good tool for people to practice their game design without getting distracted by computery bullshit like I did?

I would really love it if you would try this out and make some games. I would love it even more if you would share those games with me!

Please Play Again

play now | read the post-mortem

Float around in a sea of encouragement. Can you get to the end? Of course you can!!

This game was made for js13k 2013, for which the theme is bad luck.

Spin Cycle

play now | read the post-mortem

Stop the spinners at the right time to progress, stop them faster for more points! Randomly-generated levels (if you want to call them that) and infinite mode! Is this a roguelike? no.